MV 0.1.0 Changelog
MV 0.1.0 Changelog
+Added: Fill tool
+Added: Level Sections
+Added: Doors
+Added: New level options menu (Same options as before, but more are coming soon)
+Added: Health UI in play mode (not functional yet)
+Added: Discord button
+Added: New gun - Phoenix Magnum
+Added: Player jump and landing sounds
~Changed: New level format
~Changed: New cursor system, allows for new fill cursor
~Changed: Various changes to player movement ***NEEDS FEEDBACK***
~Changed: Level name is now separate from filename
~Changed: Improved performance of tilemap loading
~Changed: Improved performance of rect tool over large areas
=Fixed: Selected prefabs once again appear in the selected object preview
-Removed: Level end point (For now)
-Removed: Timer display (Will return in speedrun mode)
Files
Get Ruptured Beta
Ruptured Beta
A metroidvania where each level is two
Status | In development |
Author | Limited Limitations |
Genre | Platformer |
More posts
- MV 0.7.2 ChangelogJan 21, 2023
- MV 0.7.1 ChangelogJan 16, 2023
- MV 0.7.0 ChangelogJan 15, 2023
- Beta MV 0.6.0Dec 22, 2022
- MV 0.5.1 ChangelogOct 27, 2022
- MV 0.5.0 ChangelogOct 27, 2022
- MV 0.4.0 ChangelogSep 10, 2022
- MV 0.3.0 ChangelogAug 30, 2022
- MV 0.2.0 ChangelogAug 23, 2022
Leave a comment
Log in with itch.io to leave a comment.