MV 0.2.0 Changelog


+Added: Health, player dies when health reaches 0

+Added: Shields, health does not go down until shields reach 0

+Added: Alien tiles and backgrounds

+Added: Alien zappers

+Added: Small power cells

+Added: New music: After and Beorge (temporary names)

+Added: Landing effect

~Changed: Improved weapon cycling when player only has 2 weapons

~Changed: Energy bar is now pixel perfect

~Changed: Player abilities are now saved as a byte rather than booleans

~Changed: Restructed codebase, may have introduced some bugs

~Changed: Tweaked explosion effect

=Fixed: Music plays at default volume when starting the game

=Fixed: Enemy bullets don't damage player if they spawn inside player

=Fixed: Objects can get desynced if saving in cold dimension

-Removed: T-Infinity music


Files

Ruptured Beta MV 0.2.0.zip 74 MB
Aug 23, 2022

Get Ruptured Beta

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