MV 0.4.0 Changelog
+Added: Area name display in game
+Added: Bold font
+Added: Basic lighting
+Added: Dark tiles
+Added: Brick window background elements (improvements to come)
+Added: Confirmation windows
+Added: In game level deletion
+Added: Test section button
+Added: Starting section to level settings
~Changed: Abilities/Head now disappear when dead
~Changed: Improved behavior of booster pads to make them more consistent. They are still broken.
~Changed: Font is now pixel perfect
~Changed: Health and shield fonts are not sprites
~Changed: Reduced coyote time from 0.1 to 0.07 seconds
~Changed: Improved save menu
~Changed: Moved test buttons under main menu button
=Fixed: Doors now work properly
=Fixed: Player movement once again works with moving platforms
=Fixed: Player falls through ground on level load
=Fixed: Scroll area viewport starts expanded until refreshed
=Fixed: You can erase stuff with the rect tool even when nothing is selected
=Fixed: You can stand on pushers
=Fixed: Pushers don't kill you when crushed
=Fixed: Debris persists between sections
-Removed: Distortion effect
Files
Get Ruptured Beta
Ruptured Beta
A metroidvania where each level is two
Status | In development |
Author | Limited Limitations |
Genre | Platformer |
More posts
- MV 0.7.2 ChangelogJan 21, 2023
- MV 0.7.1 ChangelogJan 16, 2023
- MV 0.7.0 ChangelogJan 15, 2023
- Beta MV 0.6.0Dec 22, 2022
- MV 0.5.1 ChangelogOct 27, 2022
- MV 0.5.0 ChangelogOct 27, 2022
- MV 0.3.0 ChangelogAug 30, 2022
- MV 0.2.0 ChangelogAug 23, 2022
- MV 0.1.0 ChangelogJun 16, 2022
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