MV 0.5.0 Changelog
+Added: Layer selector
+Added: Rupture blocks
+Added: New projectile for Cannon mk. 1
+Added: New projectile for Cannon mk. 2
+Added: Hide UI with F1
+Added: Take screenshot with F2
+Added: Tile semisolid platforms
+Added: Player now gets crushed to death
+Added: Hearts
+Added: Different power cells now restore different amounts of energy
~Changed: Energy now takes 3 second to start recharging (was 1 second)
~Changed: Darkness tilemap grid is now offset by half a tile
~Changed: Expanded object tray
~Changed: Updated player debris sprites
~Changed: Player debris now flips based on player facing direction
~Changed: Increased projectile despawn time
~Changed: New Limited Limitations logo on splash screen
=Fixed: Cursor hotspot changes with UI scale
=Fixed: Cursor freezes when mouse is outside of window
=Fixed: Bullets hit collectibles
=Fixed: Bullets get stuck in downwards thruster pads
=Fixed: Camera does not center on spawnpoint in level editor
Files
Get Ruptured Beta
Ruptured Beta
A metroidvania where each level is two
Status | In development |
Author | Limited Limitations |
Genre | Platformer |
More posts
- MV 0.7.2 ChangelogJan 21, 2023
- MV 0.7.1 ChangelogJan 16, 2023
- MV 0.7.0 ChangelogJan 15, 2023
- Beta MV 0.6.0Dec 22, 2022
- MV 0.5.1 ChangelogOct 27, 2022
- MV 0.4.0 ChangelogSep 10, 2022
- MV 0.3.0 ChangelogAug 30, 2022
- MV 0.2.0 ChangelogAug 23, 2022
- MV 0.1.0 ChangelogJun 16, 2022
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